WARNING, THIS SECTION CONTAINS SPOILER!!!
Skyrim's quests tends to force you into them. In Nolvus Awakening some quests are modified to allow players to play them the way they want and when they want.
This is done through the mod At Your Own Pace
Though these modifications can easily been taken as bugs and some players can be confused.
This section helps you to understand how these modifications work and the impact they have in the game.
Solstheim is a pain to explore in vanilla if you are roleplaying. You can't sleep without being mind controlled, which would lead any sensible character to immediately flee the island and not come back. So the Standing Stones now no longer effect the player, meaning you can travel to Solstheim safely. In addition, you now no longer have quest markers for the first quest to go to the Temple of Miraak, allowing players that what to ignore it for most or all of the playthrough to do so, without it cluttering your quest journal.
Becoming Thane of every hold is a bit too easy in Skyrim, and owning property in every hold is the same due to the low prices for houses. This creates an MCM menu where you can tweak how you become Thane. The default setting make it much harder, taking an entire playthrough if you want to do it all.
You can customize that in the AYOP - Thane Overhaul MCM Menu
On entering the Bards College, Viarmo will ignore the player. Only if you speak to him will the quest start. All the items gathered for the College are no longer quest items, so you can do Dead Men's Respite without joining the College, without the book being stuck in your inventory forever.